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Paintball Forums > Markers > WGP > qevs on eclipse ram?

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IpLaYpAiNtBaLl999
[1] Posted by IpLaYpAiNtBaLl999 01-28-2005, 06:09 PM
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my friend wants to know how many qevs u will need on a eclipse nexus ram on a mech cocker???/
thank you
 
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BigBoss
[2] Posted by BigBoss 01-28-2005, 07:52 PM
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Two QEVs are always required.

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IpLaYpAiNtBaLl999
[3] Posted by IpLaYpAiNtBaLl999 01-29-2005, 02:11 PM
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Two QEVs are always required.

are the 2 QEVS nessecary to have?can u use it without them
 
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[4] Posted by BigBoss 01-29-2005, 03:45 PM
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If you want to use QEVs you have to have two, they are not required for the ram to operate however.

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[5] Posted by twitchy 01-29-2005, 04:19 PM
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hmm i thought you could use one or 2. o well most come in packs of 2. but you dont need them to use the ram but they help cps a goood bit. also good choice of ram
 
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[6] Posted by PaintballJunkieJr 01-29-2005, 04:25 PM
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get a wgp mp-4 ram it has them built in i love mine with my tickler

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[7] Posted by IpLaYpAiNtBaLl999 01-29-2005, 05:42 PM
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get a wgp mp-4 ram it has them built in i love mine with my tickler
where can i get the mp-4 rams from
 
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[8] Posted by BigBoss 01-29-2005, 09:19 PM
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Check out Autococker HQ or Paintball Gear.com for the MP4 ram. I believe the average cost is $65.

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Bum Hunter
[9] Posted by Bum Hunter 01-29-2005, 09:35 PM
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mp-4 is a great ram but from personal experience i would go with the nexus

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[10] Posted by BigBoss 01-29-2005, 09:47 PM
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I agree with Bum Hunter, Nexus with qevs is gonna be able to cycle the fastest. Its worth the few extra bucks.

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