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Rob
[1] Posted by Rob 08-09-2005, 11:35 PM
 
Posts: n/a


Quote
About six of my friends are all getting paint ball guns, masks and all the
protection equipment needed and plan to play this fall in some wood fields
my brothers own. All of us are rookies so no game experience at all so was
wondering about some good game rules and how big of a field we need to have.
We have two thick wooded lots each about 5 acres one lot is along a river.
How big an area do we need and do we need to make out of bound makers
for an certain size area? Do we put a shot limit for each player like for
example 200 or 400 shots per person at the beginning of each game? Also how
many hits do each person get per game, for example is it one hit and your
out or three hits your out. Does an arm hit count as much as a head shot. I
understand that we can do whatever we want just looking for some good tips
to make it start off better this fall for are first wood games. You know how
it goes with a bunch of guys that have never played before, we are all
making up rules like one hit your out then the next guy says no lets make it
three, then the next guy says a head shot should count more than getting
hit in the leg or arm. I'm suggesting a ball limit per game so it would be
more real life type play per game. So any suggestions are welcome.


 
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Hardtime
[2] Posted by Hardtime 08-10-2005, 12:57 AM
 
Posts: n/a


Quote
On Tue, 9 Aug 2005 21:35:34 -0500, "Rob" <rdbdriver@blomand.net>
wrote:

Most everything you mentioned can be variations of how you play your
particular game(s). Normally it is one hit (paint splat covers size
of quarter) anywhere and you are out. Some games have reinsertions
and some do not. Below is a hyperlink for a few different games:

http://www.directpaintball.com/artic...all_games.html

Here is another one:
http://pbgamez.pbhub.com/
Here is another one:
http://www.bansheepaintball.com/Player.htm#Var

As you can see it is basically up to your imagination.

Use these and search the web for other variations or create your own.

Below is a good overall site for scenario games and general
information:

http://www.warpig.com/

Hardtime

http://www.geocities.com/arcticjohn88/arcticjohn88
 
Dan Martin
[3] Posted by Dan Martin 08-10-2005, 01:05 AM
 
Posts: n/a


Quote

Ok Rob, before everyone jumps in and yells at you, I'll do it.
Do yourself,end everyone else a huge favour, go and play at a commercail
field first. Don't ignore the safety teachings, I have seen many markers go
off in a staging area, but thatnks to safe practises, no one losty an eye,
and we didn't end up on the news as being a buch of idjits.

So that aside, once you have played a couple of times at a commercail field
( usually you can bring your own gear, I haven't heard of a field in north
america that doesn't allow you to) you will have an idea of how it's played,
then you can modify head shot body shot limb shot rules to your hearts
content on your field.

Don't modify the safety rules thoiugh, just like when you go out to a bar,
and take a girl home, always wear your condom.

The group I play with modifies rules all the time to keep it interesting.
For instance we had an odd number show up, so we played reverse vampire.
two teams of eqaul numbers and a lone guy in the middle of the field. once
he was hit, he joined the team that hit him. In one game, ,Brad, the guy in
the middle, climbed a tree and eliminated both teams.
Good luck, and play safe

Dan


"Rob" <rdbdriver@blomand.net> wrote in message
news:ddbp5k$bqn6$1@news3.infoave.net...
> About six of my friends are all getting paint ball guns, masks and all the
> protection equipment needed and plan to play this fall in some wood fields
> my brothers own. All of us are rookies so no game experience at all so was
> wondering about some good game rules and how big of a field we need to

have.
> We have two thick wooded lots each about 5 acres one lot is along a river.
> How big an area do we need and do we need to make out of bound makers
> for an certain size area? Do we put a shot limit for each player like for
> example 200 or 400 shots per person at the beginning of each game? Also

how
> many hits do each person get per game, for example is it one hit and your
> out or three hits your out. Does an arm hit count as much as a head shot.

I
> understand that we can do whatever we want just looking for some good tips
> to make it start off better this fall for are first wood games. You know

how
> it goes with a bunch of guys that have never played before, we are all
> making up rules like one hit your out then the next guy says no lets make

it
> three, then the next guy says a head shot should count more than getting
> hit in the leg or arm. I'm suggesting a ball limit per game so it would be
> more real life type play per game. So any suggestions are welcome.
>
>



 
Jeff Goslin
[4] Posted by Jeff Goslin 08-10-2005, 03:54 AM
 
Posts: n/a


Quote
"Rob" <rdbdriver@blomand.net> wrote in message
news:ddbp5k$bqn6$1@news3.infoave.net...
> About six of my friends are all getting paint ball guns, masks and all the
> protection equipment needed and plan to play this fall in some wood fields
> my brothers own. All of us are rookies so no game experience at all so was
> wondering about some good game rules and how big of a field we need to

have.
> We have two thick wooded lots each about 5 acres one lot is along a river.


My first recommendation is to at least WATCH games at a commercial field.
Most, if not all, of your questions will be answered your first time out.
That said, I will endeavor to answer each question briefly.

> How big an area do we need and do we need to make out of bound makers
> for an certain size area?


Typically, the area is limited and bound. It can be as big as you like, but
the more area you have, the more players it will take to cover it. If you
have very few players(less than 8), make the area no bigger than about the
size of a football field at most. Make the area longer than it is wide, to
ensure that you will run into each other. Place flag stations(bunkers) at
either end and at least one bunker in the very middle. This will allow you
to have a field for playing capture the flag, attack and defend, speedball
and center flag, the standard game variations. Someone else included a link
for explaining those games.

Do we put a shot limit for each player like for
> example 200 or 400 shots per person at the beginning of each game?


In standard play, there is no limit to the amount of paint you can bring to
the field, but if you've got budget considerations, you would be VERY wise
to play "hopperball", people can only bring as much paint onto the field as
they can fit in their hoppers. Plus which, that really makes the game more
interesting(personal preference).

Also how
> many hits do each person get per game, for example is it one hit and your
> out or three hits your out. Does an arm hit count as much as a head shot.


One quarter sized or larger paint splat on you, and you are out, that's the
standard rule. You can vary that if you like, and trust the other
competitors to keep track of their hits(a difficult thing to do, I might
add). Plus which, it can lead to arguments. Best course of action: one
hit and you're gone.

I
> understand that we can do whatever we want just looking for some good tips
> to make it start off better this fall for are first wood games.


If it's a REALLY dense wooded area, you probably want to mow the area
between trees, so that you can actually fire at visible targets. If it's
less dense, just go with a few bunkers made of bundled twigs and such for
the start. You can add to it later, with pallets, the most common woods
field bunker material. Anything big enough to hide a person behind is good
for making bunkers, so you can use anything you find, really, but make it
sturdy.

You know how
> it goes with a bunch of guys that have never played before, we are all
> making up rules like one hit your out then the next guy says no lets make

it
> three, then the next guy says a head shot should count more than getting
> hit in the leg or arm. I'm suggesting a ball limit per game so it would be
> more real life type play per game. So any suggestions are welcome.


May I recommend using a one shot you're out rule, it really cuts down on the
"i got you no you didn't" childish bullshit that can come out of a multiple
shot rule. If you make the field small enough, games will only last a few
minutes anyways, so if someone gets hit out, they are only out for a little
while.

I would highly recommend visiting a local field before doing anything else.
They've been playing the game for a while, and you can see how the regular
fields handle it. That way, also, if you eventually go to a nearby
commercial field after playing in the woods for a while, your rules would
mirror theirs. Nothing sucks quite as much as being called a cheater when
it's simply a question of the rules. "We play 3 hit rules at *our* field!"
"CHEATER!!" "I'm not cheating, I'm just used to our rules!"
"**CHEATER***!!!!!" etc.

--
Jeff Goslin - MCSD - www.goslin.info
It's not a god complex when you're always right



 
Dalook
[5] Posted by Dalook 08-10-2005, 08:40 AM
 
Posts: n/a


Quote
This is how we started playing, No limit to paintballs you run out its your
own fault, One hit and your out til next game, we play total team
elimination only one team stands at the end some times we throw capture the
flag into it for an objective but mostly just elmination games for us. We
also play that gun hits do not count, but remember if you go to a field or
play with anyone else these rules will change, when we play on a commerical
field gun and equipment hits do count. The way you play is totally up to you
and your buddies, but one rule you don't play around with is saftey, make
sure you have a safe area on your field away from the play for guys to go
once hit or to go to adjust equipment. Hope you guys have lots of fun.

"Jeff Goslin" <autockr@comcast.net> wrote in message
newscudnfUUcomSOGTfRVn-qA@comcast.com...
> "Rob" <rdbdriver@blomand.net> wrote in message
> news:ddbp5k$bqn6$1@news3.infoave.net...
> > About six of my friends are all getting paint ball guns, masks and all

the
> > protection equipment needed and plan to play this fall in some wood

fields
> > my brothers own. All of us are rookies so no game experience at all so

was
> > wondering about some good game rules and how big of a field we need to

> have.
> > We have two thick wooded lots each about 5 acres one lot is along a

river.
>
> My first recommendation is to at least WATCH games at a commercial field.
> Most, if not all, of your questions will be answered your first time out.
> That said, I will endeavor to answer each question briefly.
>
> > How big an area do we need and do we need to make out of bound

makers
> > for an certain size area?

>
> Typically, the area is limited and bound. It can be as big as you like,

but
> the more area you have, the more players it will take to cover it. If you
> have very few players(less than 8), make the area no bigger than about the
> size of a football field at most. Make the area longer than it is wide,

to
> ensure that you will run into each other. Place flag stations(bunkers) at
> either end and at least one bunker in the very middle. This will allow

you
> to have a field for playing capture the flag, attack and defend, speedball
> and center flag, the standard game variations. Someone else included a

link
> for explaining those games.
>
> Do we put a shot limit for each player like for
> > example 200 or 400 shots per person at the beginning of each game?

>
> In standard play, there is no limit to the amount of paint you can bring

to
> the field, but if you've got budget considerations, you would be VERY wise
> to play "hopperball", people can only bring as much paint onto the field

as
> they can fit in their hoppers. Plus which, that really makes the game

more
> interesting(personal preference).
>
> Also how
> > many hits do each person get per game, for example is it one hit and

your
> > out or three hits your out. Does an arm hit count as much as a head

shot.
>
> One quarter sized or larger paint splat on you, and you are out, that's

the
> standard rule. You can vary that if you like, and trust the other
> competitors to keep track of their hits(a difficult thing to do, I might
> add). Plus which, it can lead to arguments. Best course of action: one
> hit and you're gone.
>
> I
> > understand that we can do whatever we want just looking for some good

tips
> > to make it start off better this fall for are first wood games.

>
> If it's a REALLY dense wooded area, you probably want to mow the area
> between trees, so that you can actually fire at visible targets. If it's
> less dense, just go with a few bunkers made of bundled twigs and such for
> the start. You can add to it later, with pallets, the most common woods
> field bunker material. Anything big enough to hide a person behind is

good
> for making bunkers, so you can use anything you find, really, but make it
> sturdy.
>
> You know how
> > it goes with a bunch of guys that have never played before, we are all
> > making up rules like one hit your out then the next guy says no lets

make
> it
> > three, then the next guy says a head shot should count more than

getting
> > hit in the leg or arm. I'm suggesting a ball limit per game so it would

be
> > more real life type play per game. So any suggestions are welcome.

>
> May I recommend using a one shot you're out rule, it really cuts down on

the
> "i got you no you didn't" childish bullshit that can come out of a

multiple
> shot rule. If you make the field small enough, games will only last a few
> minutes anyways, so if someone gets hit out, they are only out for a

little
> while.
>
> I would highly recommend visiting a local field before doing anything

else.
> They've been playing the game for a while, and you can see how the regular
> fields handle it. That way, also, if you eventually go to a nearby
> commercial field after playing in the woods for a while, your rules would
> mirror theirs. Nothing sucks quite as much as being called a cheater when
> it's simply a question of the rules. "We play 3 hit rules at *our*

field!"
> "CHEATER!!" "I'm not cheating, I'm just used to our rules!"
> "**CHEATER***!!!!!" etc.
>
> --
> Jeff Goslin - MCSD - www.goslin.info
> It's not a god complex when you're always right
>
>
>



 
Rob
[6] Posted by Rob 08-10-2005, 12:52 PM
 
Posts: n/a


Quote
Thanks for all the good ideas. We are all a bunch of older guys and are
pretty safety concerened. I like the safe area set up for repairs and people
that are hit to go to.


 
LCT Paintball
[7] Posted by LCT Paintball 08-10-2005, 02:17 PM
 
Posts: n/a


Quote
We've had some fun lately with a timed game on some larger land. Basically
we have 3 flag stations laid out a few hundred yards apart. We split into 2
teams. The defensive team sets up at the first flag station. When a
defensive player is shot, he is out and moves back to the next flag station
until the rest of his team is out also or when the offence pulls the first
flag, then they set up quickly to defend that flag. The offensive team can
reinsert every time at least half of their team has been shot out. When the
flag is pulled at the first station, they move ahead to attack the 2nd
station. The time keeps ticking until the third flag is pulled. The
offensive team does not have to wait for the defense to be set up, they just
keep running for the flag. After the third flag, we switch sides. The team
with the shortest time wins. We like it, because it is very fast paced, and
we know we're going to get right back into the game in a short amount of
time.

We take as much paint as we can carry, and sometimes will stash extra on the
field. There really isn't a safe zone for the defense, so they aren't
allowed to remove their mask at any time.

--
"Don't be misled, bad company corrupts good character."
www.LCTPaintball.com
www.LCTProducts.com


"Rob" <rdbdriver@blomand.net> wrote in message
news:ddbp5k$bqn6$1@news3.infoave.net...
> About six of my friends are all getting paint ball guns, masks and all the
> protection equipment needed and plan to play this fall in some wood fields
> my brothers own. All of us are rookies so no game experience at all so was
> wondering about some good game rules and how big of a field we need to
> have. We have two thick wooded lots each about 5 acres one lot is along a
> river.
> How big an area do we need and do we need to make out of bound makers
> for an certain size area? Do we put a shot limit for each player like for
> example 200 or 400 shots per person at the beginning of each game? Also
> how many hits do each person get per game, for example is it one hit and
> your out or three hits your out. Does an arm hit count as much as a head
> shot. I understand that we can do whatever we want just looking for some
> good tips to make it start off better this fall for are first wood games.
> You know how it goes with a bunch of guys that have never played before,
> we are all making up rules like one hit your out then the next guy says no
> lets make it three, then the next guy says a head shot should count more
> than getting hit in the leg or arm. I'm suggesting a ball limit per game
> so it would be more real life type play per game. So any suggestions are
> welcome.
>



 
Jeff Goslin
[8] Posted by Jeff Goslin 08-10-2005, 08:19 PM
 
Posts: n/a


Quote
"Rob" <rdbdriver@blomand.net> wrote in message
news:ddd7s0$cpc2$1@news3.infoave.net...
> Thanks for all the good ideas. We are all a bunch of older guys and are
> pretty safety concerened. I like the safe area set up for repairs and

people
> that are hit to go to.


You'll be surprised how easy it is to ignore safety, especially when you
THINK you know what you are doing.

It actually resulted in me being utterly disrespected by my own team one
time. It *REALLY* pissed me off. We'd just finished a few practice games
with a local team, and we were standing around on the field after a game was
ostensibly over. All of a sudden, everyone starts taking their masks off,
on the field, and nobody has plugged their guns. I make a comment about it,
and everyone basically says "pfft, we're not newbies here, we know what
we're doing", and I sort of looked at my buddies to back me up, and they
kinda nervously looked away, like they didn't want to tell these guys what
to do. I was fucking LIVID. I actually went off on my teammates right in
front of these other guys. Something like this:

"I don't give a **** what the hell these guys want to do, but we, as a team,
decided to make safety the number one priority, and we've got a safety issue
here, and you guys are pussing out because you THINK nothing is going to
happen, and you don't want to look like hall monitors or something in front
of the *snidely* Biiiig Baaad Teeeeam or something. We've all worked the
arena for long enough to know that ACCIDENTS HAPPEN, and if you don't want
to play it safe, I'm not going to play with these guys at all. Big Time
Team Guys, I hope nobody loses an eye, *face my teammates* NegWatts, ****
YOU GUYS."

Then I stormed off the field, MAINLY pissed that my own friends didn't back
my call, rather than any safety issue. After the fact, they came around and
said yeah, we shoulda backed you up, blah blah, but I was still pretty
pissed at having been treated so disrespectfully by my own friends.
Besides, even though we all DID know what we were doing, accidents are
called accidents for a reason. As you can tell, I'm still bitter about it
after like 6 years or something.

--
Jeff Goslin - MCSD - www.goslin.info
It's not a god complex when you're always right



 
EDTHEWARD
[9] Posted by EDTHEWARD 08-15-2005, 11:55 AM
 
Posts: n/a


Quote

"Jeff Goslin" <autockr@comcast.net> wrote in message
news:07WdndWxc_Z5FmffRVn- As you can tell, I'm still bitter about it
> after like 6 years or something.
>
> --
> Jeff Goslin - MCSD - www.goslin.info
> It's not a god complex when you're always right
>
>


It might make you feel better if you put beef broth in your sisters veggie
lasagna or something...


 
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