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Gryphyn
[1] Posted by Gryphyn 04-16-2005, 07:00 PM
 
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I know that since paintballs can't go very far that it's hard to have a
real sniper but I am thinking about getting a good pump like a phantom
and trying out the position of a sniper, or ambusher since that's about
the pb eqivalent. If I do I'd like a pump because (from what I've
looked up) they are quieter and usually more accurate. If there are
some out there who wish to correct me please do so now.

 
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LCT Paintball
[2] Posted by LCT Paintball 04-16-2005, 07:52 PM
 
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"Gryphyn" <paintwiz@gmail.com> wrote in message
news:1113688810.092810.283030@z14g2000cwz.googlegr oups.com...
>I know that since paintballs can't go very far that it's hard to have a
> real sniper but I am thinking about getting a good pump like a phantom
> and trying out the position of a sniper, or ambusher since that's about
> the pb eqivalent. If I do I'd like a pump because (from what I've
> looked up) they are quieter and usually more accurate. If there are
> some out there who wish to correct me please do so now.
>


If you're new to paintball, I wouldn't recommend getting a pump. I know it
seems backwards, but in paintball you have to work your way up to a pump.
When everybody on the field is knocking out 10 bps or more, it takes extreme
skill to be able to hit a target with a pump. You may be thinking that
you'll save money on a gun purchase if you stay away from a semi auto, but
that isn't true. Look at the Tippmann line, or a Piranha.

A pump will turn you into a good player probably faster than anything. It
will also save you a lot of money on paint. But, unless your the type that
enjoys getting your butt kicked, you may get too frustrated to keep going
with the sport.


 
EDTHEWARD
[3] Posted by EDTHEWARD 04-16-2005, 09:39 PM
 
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> "Gryphyn" <paintwiz@gmail.com> wrote in message
> news:1113688810.092810.283030@z14g2000cwz.googlegr oups.com...

but I am thinking about getting a good pump like a phantom
>> and trying out the position of a sniper, or ambusher since that's about
>> the pb eqivalent.


Hell, If I am going to ambush somebody gimme a frikkin machine gun...

name of the game is "take 'em all out".


 
Rick Scott
[4] Posted by Rick Scott 04-16-2005, 09:52 PM
 
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(Gryphyn <paintwiz@gmail.com> uttered
> I know that since paintballs can't go very far that it's hard to
> have a real sniper but I am thinking about getting a good pump like
> a phantom and trying out the position of a sniper, or ambusher since
> that's about the pb eqivalent. If I do I'd like a pump because (from
> what I've looked up) they are quieter and usually more accurate. If
> there are some out there who wish to correct me please do so now.


The `quieter' and `more accurate' things are both myths. I play with
a Phantom, so take it from me. A good semi can be set up to be just
as quiet and accurate as a good pump (the main difference being that
a good semi is likely to run you more money). If you're curious:
at my old field, the guys with Angels, Matrices, and one guy with an
Automag RT all had quieter setups than my Phantom. Tippmanns, Spyders,
and all the other JABB guns were louder.

If you're interested in playing a `sniper' role that concentrates on
surprise and accurate fire, you might consider picking up something
like an Autococker instead. They're incredibly accurate markers, and
you can still fling paint like a madman if you miss that first shot.
And, if you get one of the classic style 'cockers (not the new Trilogy
lineup), you can turn it into a pump if you decide you want to change
gears sometime down the road.




Rick
--
key CF8F8A75 / print C5C1 F87D 5056 D2C0 D5CE D58F 970F 04D1 CF8F 8A75
One St. Patrick's Day.
364 Practice Days.
:Guinness Ad
 
The Arizona Hoser
[5] Posted by The Arizona Hoser 04-16-2005, 09:59 PM
 
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Get a PUMP!!!!!
Tune it up!!
Hone the barrel!
You will be able to shoot the eyes out of those no nut little scumbags
with thier cute little semi & full autos!
You will be able to reach out and touch someone!

Trust me, a pump isnt quieter, but you can hit them before they can hit
you--it really does piss off jr, playing spraypainter on daddys credit
cards!

Just be prepared to hit them several times, as most of todays players
are dishonerable little bastrds who think cheating is the only way to
WIN!

The Arizona Hosers...........RULE!!!!!!!!!!!!!!

 
Gryphyn
[6] Posted by Gryphyn 04-16-2005, 11:12 PM
 
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LCT, you mentioned starting with a semi I did, a tippmann 98 actually,
and I'm still using it. you mentioned conserving paint and taking skill
to aim and pull off a good shot. I would practice with my gun more
often if I could spare the paint and I'm a fairly accurate shot. I've
had my butt kicked enough times and I'm still going. The main thing I'm
looking for is quietness and accuracy and tippmanns are loud and
barrels only take you so far. Speaking of which, apart from a whisper
barrel, what would make a tippmann 98 quieter in case I change my mind
about the pump?

 
Rick Scott
[7] Posted by Rick Scott 04-17-2005, 04:49 AM
 
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(LCT Paintball <nospampleasemnotlyon@mchsi.com> uttered
> If you're new to paintball, I wouldn't recommend getting a pump. I
> know it seems backwards, but in paintball you have to work your way
> up to a pump. When everybody on the field is knocking out 10 bps or
> more, it takes extreme skill to be able to hit a target with a pump.
> You may be thinking that you'll save money on a gun purchase if you
> stay away from a semi auto, but that isn't true. Look at the
> Tippmann line, or a Piranha.


With regards to saving money on the 'gun itself: these days, prices
for semis have come down so much that a half-decent pump will set you
back about the same as a half-decent semi. And while you can get a
top-notch pump for much less than a top-notch semi, it's still possible
to drop quite a bit of change for a nice setup. The cash I've invested
in my Phantom would pay for two or three of the Spyder-clone or
Tippmann starter setups that are the norm these days. As for saving
on paint: I go through one to two hundred balls per day of play,
whereas most of the semi shooters dump one or two bags -- five hundred
to a thousand balls -- at a very minimum.


> A pump will turn you into a good player probably faster than
> anything. It will also save you a lot of money on paint. But, unless
> your the type that enjoys getting your butt kicked, you may get too
> frustrated to keep going with the sport.


Take this point very seriously. It's one thing to say it, and another
thing to experience it. When I made the switch, I went from getting
five to ten eliminations per night with a rental semi, to absolutely
NONE with my Phantom. It's very, very discouraging to slink home after
your third or fourth outing of playing pump with almost NO shooting
eliminations to your name. It's frustrating to feel like you can't
hold your own against the withering torrent of semi fire when it comes
to longballing or pushing opponents back into their bunkers. And
it'll twist in your gut when you finally get the drop on somebody,
only to blow the shot and miss out on the elimination when you just
know you could have pasted them if you'd had a semi.

Now, all that being said, there is a huge upside to playing pump --
if there weren't, I, along so many others, wouldn't still be putting
our quaint pump guns up against the ubiquitous semis. If you stick
with it, your skills *will* build to the point where you'll be holding
your own on the field, and then some. You won't hide behind your gun
or rely on dumping half a case downrange to score your eliminations.
Playing angles will become second nature. You'll move like a
hyperactive ferret on speed, but with more erudition. Your pump game
will match, then surpass what your semi game was before. But all this
development takes time -- perhaps more time than you might expect.

Now, having said all that -- if, knowing all of this, you still want
to go ahead and try the pump vs semi game -- do it. It takes a while
for things to come around, but the rewards are worth it.
It's very gratifying to watch your game improve right before your very
eyes -- to realize that you're staying in the game longer, that you're
shooting people out again, that you are coming to know the angles to
play and the moves to make in order to gain the upper hand. Knowing
that you're able to hold your own even with a firepower disadvantage
is a great feeling; knowing that your victories come from outplaying
your opponents instead of outspending them is even better.
And you'll get a kick out of the memorable moments that crop up --
like tagging out someone shooting an Angel, and watching his friends
lay into him for the rest of the day because he got shot out by the
pump guy. Or having four kids talk smack about your pump in the
staging area, then sending them all to the dead-box out on the field.

More and more players are starting to get into pump play because it's
a different and more satisfying dynamic -- one that forces you to
learn how to play the game, and not just sling paint. More than one
player in these parts has a wicked high-end semi collecting dust in
the closet because they find playing pump so much more engaging.
It might not be for everyone, but if you stick with it, I'd like to
think that you'll enjoy it too.




Rick
--
key CF8F8A75 / print C5C1 F87D 5056 D2C0 D5CE D58F 970F 04D1 CF8F 8A75
Beggars get handouts before philosophers because people have some idea
of what it's like to be blind and lame.
iogenes
 
LCT Paintball
[8] Posted by LCT Paintball 04-17-2005, 02:38 PM
 
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Quote
"Gryphyn" <paintwiz@gmail.com> wrote in message
news:1113703975.048080.285580@o13g2000cwo.googlegr oups.com...
> LCT, you mentioned starting with a semi I did, a tippmann 98 actually,
> and I'm still using it. you mentioned conserving paint and taking skill
> to aim and pull off a good shot. I would practice with my gun more
> often if I could spare the paint and I'm a fairly accurate shot. I've
> had my butt kicked enough times and I'm still going. The main thing I'm
> looking for is quietness and accuracy and tippmanns are loud and
> barrels only take you so far. Speaking of which, apart from a whisper
> barrel, what would make a tippmann 98 quieter in case I change my mind
> about the pump?
>


A whisper barrel is about the only thing you can do to help your Tippmann.
Although it's a great marker for a lot of reasons, quiet is NOT one of them.
If quiet is your holy grail, you'll have to get a new marker.


 
LCT Paintball
[9] Posted by LCT Paintball 04-17-2005, 02:39 PM
 
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Quote
> You will be able to reach out and touch someone!
>
> Trust me, a pump isnt quieter, but you can hit them before they can hit
> you--



Ummmm, no you can't.


 
Gryphyn
[10] Posted by Gryphyn 04-18-2005, 07:42 PM
 
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Quote
OK then. By the by, what's a "classic autococker? I'm relatively new to
this compared to all you.

 
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