|
![]() |
|
|
[1] Posted by Michael Hughes 09-01-2003, 01:09 PM |
|
Posts: n/a
|
Quote
eh, i dont think they'll buy it.
BUT if someone decided to make a Quake 3 field, mabey you'd get some people off of the computers.... "garfangle" <garfangle@hotmail.com> wrote in message news:48ef815c.0309010012.3394a642@posting.google.c om... > A call to arms for the paintball community?! > > Here is an angle that I think the paintball community can run with to > market the game as a healthy alternative to our sedentary lifestyle. > According to media reports, we are becoming a portly nation that > combined with our greater video game/computer/internet use is creating > a society that is increasingly withdrawn from social activities. > Moreover, it is the young, especially those who either by choice or > circumstance do not participate in team sports, who are often more > likely to be recluse and obese. The answer to why they withdraw from > outdoor activities, which is the best way to get exercise and meet > people, often is a matter of not being athletic enough to compete > competitively. Since they would rather not be humiliated and pushed > around, these individuals turn their energies to alternatives where > the outcome of the game is not dependent on physical prowess or > exceptional skills. However, that does not mean they do not have the > fire in the belly. Often the most passionate are those who have just > competed in an online Quake deathmatch or boasted about executing the > winning pass on Madden 2004. Their lack of participation in sports > and other outdoor activities is primarily a frustration of inability > not antipathy. > > This is where the paintball community should capitalize on these > disaffected consumers and can make inroads into the national psyche. > Because the game of paintball as it is currently constituted and the > nature of projectile weaponry greatly negates the physical advantage > of one participant over another, players can be drawn from all > backgrounds (age, gender, stature) in fielding a competitive team. > Winning in paintball depends upon the players' equipment, their > shooting skill (or lack thereof) and their team cohesion in the heat > of battle. If everyone plays as properly instructed, the game is both > highly fun and remarkably safe as long as you can tolerate a few welts > and bruises. > > While I am indifferent to the industry's push to market paintball as > an extreme sport, this should not be its main goal. If businesses and > tournaments want more money, spectators, and TV coverage and players > want cheaper equipment and paints, both parties must unite to bring in > more participants into the game, rec. play or otherwise. Why not > redirect those individuals who have turned away from the other sports > because they weren't born athletes toward us? We should greet their > participation by preparing ourselves through the combination of > re-establishing a governing body or association, codifying a clear set > of rules to marginalize cheating, and promoting our positive > attributes to a skeptical public (to counteract its stereotype as a > militia training ground for redneck survivalists). By following these > steps among others, we will go a long way toward bettering the game > now and in the future. > > Too idealistic? Too hackneyed? > > Comments appreciated. > > Ciao. eh, i dont think they'll buy it. BUT if someone decided to make a Quake 3 field, mabey you'd get some people off of the computers.... "garfangle" <garfangle@hotmail.com> wrote in message news:48ef815c.0309010012.3394a642@posting.google.c om... > A call to arms for the paintball community?! > > Here is an angle that I think the paintball community can run with to > market the game as a healthy alternative to our sedentary lifestyle. > According to media reports, we are becoming a portly nation that > combined with our greater video game/computer/internet use is creating > a society that is increasingly withdrawn from social activities. > Moreover, it is the young, especially those who either by choice or > circumstance do not participate in team sports, who are often more > likely to be recluse and obese. The answer to why they withdraw from > outdoor activities, which is the best way to get exercise and meet > people, often is a matter of not being athletic enough to compete > competitively. Since they would rather not be humiliated and pushed > around, these individuals turn their energies to alternatives where > the outcome of the game is not dependent on physical prowess or > exceptional skills. However, that does not mean they do not have the > fire in the belly. Often the most passionate are those who have just > competed in an online Quake deathmatch or boasted about executing the > winning pass on Madden 2004. Their lack of participation in sports > and other outdoor activities is primarily a frustration of inability > not antipathy. > > This is where the paintball community should capitalize on these > disaffected consumers and can make inroads into the national psyche. > Because the game of paintball as it is currently constituted and the > nature of projectile weaponry greatly negates the physical advantage > of one participant over another, players can be drawn from all > backgrounds (age, gender, stature) in fielding a competitive team. > Winning in paintball depends upon the players' equipment, their > shooting skill (or lack thereof) and their team cohesion in the heat > of battle. If everyone plays as properly instructed, the game is both > highly fun and remarkably safe as long as you can tolerate a few welts > and bruises. > > While I am indifferent to the industry's push to market paintball as > an extreme sport, this should not be its main goal. If businesses and > tournaments want more money, spectators, and TV coverage and players > want cheaper equipment and paints, both parties must unite to bring in > more participants into the game, rec. play or otherwise. Why not > redirect those individuals who have turned away from the other sports > because they weren't born athletes toward us? We should greet their > participation by preparing ourselves through the combination of > re-establishing a governing body or association, codifying a clear set > of rules to marginalize cheating, and promoting our positive > attributes to a skeptical public (to counteract its stereotype as a > militia training ground for redneck survivalists). By following these > steps among others, we will go a long way toward bettering the game > now and in the future. > > Too idealistic? Too hackneyed? > > Comments appreciated. > > Ciao. |
|
|
| Sponsored Links | ||
|
|
|
[2] Posted by Tys0n 09-01-2003, 01:26 PM |
|
Posts: n/a
|
Quote
you forgot to copyright that......Mikey.....But that wouldnt be a bad idear.
Anything thats modeled *especially if its well done* after a popular game/comic/etc would have some effect of getting ppl out of their chairs and on hte field even if its just to play 1 tyme. And then they might lyke the game and keep playing. You could even do a scenario game after quake or metroid or *insert name here* -Ty "Michael Hughes" <dapaintschmuck**IZASEXYBEAST**@rcn.com> wrote in message news:bivr05$1fr$1@bob.news.rcn.net... > eh, i dont think they'll buy it. > > BUT if someone decided to make a Quake 3 field, mabey you'd get some people > off of the computers.... > > > "garfangle" <garfangle@hotmail.com> wrote in message > news:48ef815c.0309010012.3394a642@posting.google.c om... > > A call to arms for the paintball community?! > > > > Here is an angle that I think the paintball community can run with to > > market the game as a healthy alternative to our sedentary lifestyle. > > According to media reports, we are becoming a portly nation that > > combined with our greater video game/computer/internet use is creating > > a society that is increasingly withdrawn from social activities. > > Moreover, it is the young, especially those who either by choice or > > circumstance do not participate in team sports, who are often more > > likely to be recluse and obese. The answer to why they withdraw from > > outdoor activities, which is the best way to get exercise and meet > > people, often is a matter of not being athletic enough to compete > > competitively. Since they would rather not be humiliated and pushed > > around, these individuals turn their energies to alternatives where > > the outcome of the game is not dependent on physical prowess or > > exceptional skills. However, that does not mean they do not have the > > fire in the belly. Often the most passionate are those who have just > > competed in an online Quake deathmatch or boasted about executing the > > winning pass on Madden 2004. Their lack of participation in sports > > and other outdoor activities is primarily a frustration of inability > > not antipathy. > > > > This is where the paintball community should capitalize on these > > disaffected consumers and can make inroads into the national psyche. > > Because the game of paintball as it is currently constituted and the > > nature of projectile weaponry greatly negates the physical advantage > > of one participant over another, players can be drawn from all > > backgrounds (age, gender, stature) in fielding a competitive team. > > Winning in paintball depends upon the players' equipment, their > > shooting skill (or lack thereof) and their team cohesion in the heat > > of battle. If everyone plays as properly instructed, the game is both > > highly fun and remarkably safe as long as you can tolerate a few welts > > and bruises. > > > > While I am indifferent to the industry's push to market paintball as > > an extreme sport, this should not be its main goal. If businesses and > > tournaments want more money, spectators, and TV coverage and players > > want cheaper equipment and paints, both parties must unite to bring in > > more participants into the game, rec. play or otherwise. Why not > > redirect those individuals who have turned away from the other sports > > because they weren't born athletes toward us? We should greet their > > participation by preparing ourselves through the combination of > > re-establishing a governing body or association, codifying a clear set > > of rules to marginalize cheating, and promoting our positive > > attributes to a skeptical public (to counteract its stereotype as a > > militia training ground for redneck survivalists). By following these > > steps among others, we will go a long way toward bettering the game > > now and in the future. > > > > Too idealistic? Too hackneyed? > > > > Comments appreciated. > > > > Ciao. > eh, i dont think they'll buy it. > > BUT if someone decided to make a Quake 3 field, mabey you'd get some people > off of the computers.... > > > "garfangle" <garfangle@hotmail.com> wrote in message > news:48ef815c.0309010012.3394a642@posting.google.c om... > > A call to arms for the paintball community?! > > > > Here is an angle that I think the paintball community can run with to > > market the game as a healthy alternative to our sedentary lifestyle. > > According to media reports, we are becoming a portly nation that > > combined with our greater video game/computer/internet use is creating > > a society that is increasingly withdrawn from social activities. > > Moreover, it is the young, especially those who either by choice or > > circumstance do not participate in team sports, who are often more > > likely to be recluse and obese. The answer to why they withdraw from > > outdoor activities, which is the best way to get exercise and meet > > people, often is a matter of not being athletic enough to compete > > competitively. Since they would rather not be humiliated and pushed > > around, these individuals turn their energies to alternatives where > > the outcome of the game is not dependent on physical prowess or > > exceptional skills. However, that does not mean they do not have the > > fire in the belly. Often the most passionate are those who have just > > competed in an online Quake deathmatch or boasted about executing the > > winning pass on Madden 2004. Their lack of participation in sports > > and other outdoor activities is primarily a frustration of inability > > not antipathy. > > > > This is where the paintball community should capitalize on these > > disaffected consumers and can make inroads into the national psyche. > > Because the game of paintball as it is currently constituted and the > > nature of projectile weaponry greatly negates the physical advantage > > of one participant over another, players can be drawn from all > > backgrounds (age, gender, stature) in fielding a competitive team. > > Winning in paintball depends upon the players' equipment, their > > shooting skill (or lack thereof) and their team cohesion in the heat > > of battle. If everyone plays as properly instructed, the game is both > > highly fun and remarkably safe as long as you can tolerate a few welts > > and bruises. > > > > While I am indifferent to the industry's push to market paintball as > > an extreme sport, this should not be its main goal. If businesses and > > tournaments want more money, spectators, and TV coverage and players > > want cheaper equipment and paints, both parties must unite to bring in > > more participants into the game, rec. play or otherwise. Why not > > redirect those individuals who have turned away from the other sports > > because they weren't born athletes toward us? We should greet their > > participation by preparing ourselves through the combination of > > re-establishing a governing body or association, codifying a clear set > > of rules to marginalize cheating, and promoting our positive > > attributes to a skeptical public (to counteract its stereotype as a > > militia training ground for redneck survivalists). By following these > > steps among others, we will go a long way toward bettering the game > > now and in the future. > > > > Too idealistic? Too hackneyed? > > > > Comments appreciated. > > > > Ciao. > > |
|
|
|
[3] Posted by Michael Hughes 09-01-2003, 01:32 PM |
|
Posts: n/a
|
Quote
play counterstrike?
www.playdust.co.uk "Tys0n" <tmatheney@frontiernet.net> wrote in message news:PqK4b.3010$A72.546@news01.roc.ny... > you forgot to copyright that......Mikey.....But that wouldnt be a bad idear. > Anything thats modeled *especially if its well done* after a popular > game/comic/etc would have some effect of getting ppl out of their chairs and > on hte field even if its just to play 1 tyme. And then they might lyke the > game and keep playing. You could even do a scenario game after quake or > metroid or *insert name here* > > -Ty > > > "Michael Hughes" <dapaintschmuck**IZASEXYBEAST**@rcn.com> wrote in message > news:bivr05$1fr$1@bob.news.rcn.net... > > eh, i dont think they'll buy it. > > > > BUT if someone decided to make a Quake 3 field, mabey you'd get some > people > > off of the computers.... > > > > > > "garfangle" <garfangle@hotmail.com> wrote in message > > news:48ef815c.0309010012.3394a642@posting.google.c om... > > > A call to arms for the paintball community?! > > > > > > Here is an angle that I think the paintball community can run with to > > > market the game as a healthy alternative to our sedentary lifestyle. > > > According to media reports, we are becoming a portly nation that > > > combined with our greater video game/computer/internet use is creating > > > a society that is increasingly withdrawn from social activities. > > > Moreover, it is the young, especially those who either by choice or > > > circumstance do not participate in team sports, who are often more > > > likely to be recluse and obese. The answer to why they withdraw from > > > outdoor activities, which is the best way to get exercise and meet > > > people, often is a matter of not being athletic enough to compete > > > competitively. Since they would rather not be humiliated and pushed > > > around, these individuals turn their energies to alternatives where > > > the outcome of the game is not dependent on physical prowess or > > > exceptional skills. However, that does not mean they do not have the > > > fire in the belly. Often the most passionate are those who have just > > > competed in an online Quake deathmatch or boasted about executing the > > > winning pass on Madden 2004. Their lack of participation in sports > > > and other outdoor activities is primarily a frustration of inability > > > not antipathy. > > > > > > This is where the paintball community should capitalize on these > > > disaffected consumers and can make inroads into the national psyche. > > > Because the game of paintball as it is currently constituted and the > > > nature of projectile weaponry greatly negates the physical advantage > > > of one participant over another, players can be drawn from all > > > backgrounds (age, gender, stature) in fielding a competitive team. > > > Winning in paintball depends upon the players' equipment, their > > > shooting skill (or lack thereof) and their team cohesion in the heat > > > of battle. If everyone plays as properly instructed, the game is both > > > highly fun and remarkably safe as long as you can tolerate a few welts > > > and bruises. > > > > > > While I am indifferent to the industry's push to market paintball as > > > an extreme sport, this should not be its main goal. If businesses and > > > tournaments want more money, spectators, and TV coverage and players > > > want cheaper equipment and paints, both parties must unite to bring in > > > more participants into the game, rec. play or otherwise. Why not > > > redirect those individuals who have turned away from the other sports > > > because they weren't born athletes toward us? We should greet their > > > participation by preparing ourselves through the combination of > > > re-establishing a governing body or association, codifying a clear set > > > of rules to marginalize cheating, and promoting our positive > > > attributes to a skeptical public (to counteract its stereotype as a > > > militia training ground for redneck survivalists). By following these > > > steps among others, we will go a long way toward bettering the game > > > now and in the future. > > > > > > Too idealistic? Too hackneyed? > > > > > > Comments appreciated. > > > > > > Ciao. > > eh, i dont think they'll buy it. > > > > BUT if someone decided to make a Quake 3 field, mabey you'd get some > people > > off of the computers.... > > > > > > "garfangle" <garfangle@hotmail.com> wrote in message > > news:48ef815c.0309010012.3394a642@posting.google.c om... > > > A call to arms for the paintball community?! > > > > > > Here is an angle that I think the paintball community can run with to > > > market the game as a healthy alternative to our sedentary lifestyle. > > > According to media reports, we are becoming a portly nation that > > > combined with our greater video game/computer/internet use is creating > > > a society that is increasingly withdrawn from social activities. > > > Moreover, it is the young, especially those who either by choice or > > > circumstance do not participate in team sports, who are often more > > > likely to be recluse and obese. The answer to why they withdraw from > > > outdoor activities, which is the best way to get exercise and meet > > > people, often is a matter of not being athletic enough to compete > > > competitively. Since they would rather not be humiliated and pushed > > > around, these individuals turn their energies to alternatives where > > > the outcome of the game is not dependent on physical prowess or > > > exceptional skills. However, that does not mean they do not have the > > > fire in the belly. Often the most passionate are those who have just > > > competed in an online Quake deathmatch or boasted about executing the > > > winning pass on Madden 2004. Their lack of participation in sports > > > and other outdoor activities is primarily a frustration of inability > > > not antipathy. > > > > > > This is where the paintball community should capitalize on these > > > disaffected consumers and can make inroads into the national psyche. > > > Because the game of paintball as it is currently constituted and the > > > nature of projectile weaponry greatly negates the physical advantage > > > of one participant over another, players can be drawn from all > > > backgrounds (age, gender, stature) in fielding a competitive team. > > > Winning in paintball depends upon the players' equipment, their > > > shooting skill (or lack thereof) and their team cohesion in the heat > > > of battle. If everyone plays as properly instructed, the game is both > > > highly fun and remarkably safe as long as you can tolerate a few welts > > > and bruises. > > > > > > While I am indifferent to the industry's push to market paintball as > > > an extreme sport, this should not be its main goal. If businesses and > > > tournaments want more money, spectators, and TV coverage and players > > > want cheaper equipment and paints, both parties must unite to bring in > > > more participants into the game, rec. play or otherwise. Why not > > > redirect those individuals who have turned away from the other sports > > > because they weren't born athletes toward us? We should greet their > > > participation by preparing ourselves through the combination of > > > re-establishing a governing body or association, codifying a clear set > > > of rules to marginalize cheating, and promoting our positive > > > attributes to a skeptical public (to counteract its stereotype as a > > > militia training ground for redneck survivalists). By following these > > > steps among others, we will go a long way toward bettering the game > > > now and in the future. > > > > > > Too idealistic? Too hackneyed? > > > > > > Comments appreciated. > > > > > > Ciao. > > > > > > play counterstrike? www.playdust.co.uk "Tys0n" <tmatheney@frontiernet.net> wrote in message news:PqK4b.3010$A72.546@news01.roc.ny... > you forgot to copyright that......Mikey.....But that wouldnt be a bad idear. > Anything thats modeled *especially if its well done* after a popular > game/comic/etc would have some effect of getting ppl out of their chairs and > on hte field even if its just to play 1 tyme. And then they might lyke the > game and keep playing. You could even do a scenario game after quake or > metroid or *insert name here* > > -Ty > > > "Michael Hughes" <dapaintschmuck**IZASEXYBEAST**@rcn.com> wrote in message > news:bivr05$1fr$1@bob.news.rcn.net... > > eh, i dont think they'll buy it. > > > > BUT if someone decided to make a Quake 3 field, mabey you'd get some > people > > off of the computers.... > > > > > > "garfangle" <garfangle@hotmail.com> wrote in message > > news:48ef815c.0309010012.3394a642@posting.google.c om... > > > A call to arms for the paintball community?! > > > > > > Here is an angle that I think the paintball community can run with to > > > market the game as a healthy alternative to our sedentary lifestyle. > > > According to media reports, we are becoming a portly nation that > > > combined with our greater video game/computer/internet use is creating > > > a society that is increasingly withdrawn from social activities. > > > Moreover, it is the young, especially those who either by choice or > > > circumstance do not participate in team sports, who are often more > > > likely to be recluse and obese. The answer to why they withdraw from > > > outdoor activities, which is the best way to get exercise and meet > > > people, often is a matter of not being athletic enough to compete > > > competitively. Since they would rather not be humiliated and pushed > > > around, these individuals turn their energies to alternatives where > > > the outcome of the game is not dependent on physical prowess or > > > exceptional skills. However, that does not mean they do not have the > > > fire in the belly. Often the most passionate are those who have just > > > competed in an online Quake deathmatch or boasted about executing the > > > winning pass on Madden 2004. Their lack of participation in sports > > > and other outdoor activities is primarily a frustration of inability > > > not antipathy. > > > > > > This is where the paintball community should capitalize on these > > > disaffected consumers and can make inroads into the national psyche. > > > Because the game of paintball as it is currently constituted and the > > > nature of projectile weaponry greatly negates the physical advantage > > > of one participant over another, players can be drawn from all > > > backgrounds (age, gender, stature) in fielding a competitive team. > > > Winning in paintball depends upon the players' equipment, their > > > shooting skill (or lack thereof) and their team cohesion in the heat > > > of battle. If everyone plays as properly instructed, the game is both > > > highly fun and remarkably safe as long as you can tolerate a few welts > > > and bruises. > > > > > > While I am indifferent to the industry's push to market paintball as > > > an extreme sport, this should not be its main goal. If businesses and > > > tournaments want more money, spectators, and TV coverage and players > > > want cheaper equipment and paints, both parties must unite to bring in > > > more participants into the game, rec. play or otherwise. Why not > > > redirect those individuals who have turned away from the other sports > > > because they weren't born athletes toward us? We should greet their > > > participation by preparing ourselves through the combination of > > > re-establishing a governing body or association, codifying a clear set > > > of rules to marginalize cheating, and promoting our positive > > > attributes to a skeptical public (to counteract its stereotype as a > > > militia training ground for redneck survivalists). By following these > > > steps among others, we will go a long way toward bettering the game > > > now and in the future. > > > > > > Too idealistic? Too hackneyed? > > > > > > Comments appreciated. > > > > > > Ciao. > > eh, i dont think they'll buy it. > > > > BUT if someone decided to make a Quake 3 field, mabey you'd get some > people > > off of the computers.... > > > > > > "garfangle" <garfangle@hotmail.com> wrote in message > > news:48ef815c.0309010012.3394a642@posting.google.c om... > > > A call to arms for the paintball community?! > > > > > > Here is an angle that I think the paintball community can run with to > > > market the game as a healthy alternative to our sedentary lifestyle. > > > According to media reports, we are becoming a portly nation that > > > combined with our greater video game/computer/internet use is creating > > > a society that is increasingly withdrawn from social activities. > > > Moreover, it is the young, especially those who either by choice or > > > circumstance do not participate in team sports, who are often more > > > likely to be recluse and obese. The answer to why they withdraw from > > > outdoor activities, which is the best way to get exercise and meet > > > people, often is a matter of not being athletic enough to compete > > > competitively. Since they would rather not be humiliated and pushed > > > around, these individuals turn their energies to alternatives where > > > the outcome of the game is not dependent on physical prowess or > > > exceptional skills. However, that does not mean they do not have the > > > fire in the belly. Often the most passionate are those who have just > > > competed in an online Quake deathmatch or boasted about executing the > > > winning pass on Madden 2004. Their lack of participation in sports > > > and other outdoor activities is primarily a frustration of inability > > > not antipathy. > > > > > > This is where the paintball community should capitalize on these > > > disaffected consumers and can make inroads into the national psyche. > > > Because the game of paintball as it is currently constituted and the > > > nature of projectile weaponry greatly negates the physical advantage > > > of one participant over another, players can be drawn from all > > > backgrounds (age, gender, stature) in fielding a competitive team. > > > Winning in paintball depends upon the players' equipment, their > > > shooting skill (or lack thereof) and their team cohesion in the heat > > > of battle. If everyone plays as properly instructed, the game is both > > > highly fun and remarkably safe as long as you can tolerate a few welts > > > and bruises. > > > > > > While I am indifferent to the industry's push to market paintball as > > > an extreme sport, this should not be its main goal. If businesses and > > > tournaments want more money, spectators, and TV coverage and players > > > want cheaper equipment and paints, both parties must unite to bring in > > > more participants into the game, rec. play or otherwise. Why not > > > redirect those individuals who have turned away from the other sports > > > because they weren't born athletes toward us? We should greet their > > > participation by preparing ourselves through the combination of > > > re-establishing a governing body or association, codifying a clear set > > > of rules to marginalize cheating, and promoting our positive > > > attributes to a skeptical public (to counteract its stereotype as a > > > militia training ground for redneck survivalists). By following these > > > steps among others, we will go a long way toward bettering the game > > > now and in the future. > > > > > > Too idealistic? Too hackneyed? > > > > > > Comments appreciated. > > > > > > Ciao. > > > > > > |
|
|
|
[4] Posted by Michael Hughes 09-01-2003, 02:09 PM |
|
Posts: n/a
|
Quote
hense the DE_ series of maps would probably work best.
I wonder if you could still skywalk.... "Bryan" <brocker@krafters.net> wrote in message news:81L4b.56658$0u4.29402@news1.central.cox.net.. . > I would think goal oriented scenarios would go over well. Look at the > "on-line" games that do well. Counter-strike, BF1942, Desert Combat, Quake 3 > CTF to name a few. I would think it would be relatively easy to create both > the hostage settings as well as making some sort of device to emulate a bomb > with the ability to "defuse" it. Lets not forget you would need more > players, i.e. hostages to rescue and don't shoot them LOL! > > Bryan > > > "Michael Hughes" <dapaintschmuck**IZASEXYBEAST**@rcn.com> wrote in message > news:bivsbo$42p$1@bob.news.rcn.net... > > play counterstrike? > > > > www.playdust.co.uk > > > > "Tys0n" <tmatheney@frontiernet.net> wrote in message > > news:PqK4b.3010$A72.546@news01.roc.ny... > > > you forgot to copyright that......Mikey.....But that wouldnt be a bad > > idear. > > > Anything thats modeled *especially if its well done* after a popular > > > game/comic/etc would have some effect of getting ppl out of their chairs > > and > > > on hte field even if its just to play 1 tyme. And then they might lyke > the > > > game and keep playing. You could even do a scenario game after quake or > > > metroid or *insert name here* > > > > > > -Ty > > > > > > > > > "Michael Hughes" <dapaintschmuck**IZASEXYBEAST**@rcn.com> wrote in > message > > > news:bivr05$1fr$1@bob.news.rcn.net... > > > > eh, i dont think they'll buy it. > > > > > > > > BUT if someone decided to make a Quake 3 field, mabey you'd get some > > > people > > > > off of the computers.... > > > > > > > > > > > > "garfangle" <garfangle@hotmail.com> wrote in message > > > > news:48ef815c.0309010012.3394a642@posting.google.c om... > > > > > A call to arms for the paintball community?! > > > > > > > > > > Here is an angle that I think the paintball community can run with > to > > > > > market the game as a healthy alternative to our sedentary lifestyle. > > > > > According to media reports, we are becoming a portly nation that > > > > > combined with our greater video game/computer/internet use is > creating > > > > > a society that is increasingly withdrawn from social activities. > > > > > Moreover, it is the young, especially those who either by choice or > > > > > circumstance do not participate in team sports, who are often more > > > > > likely to be recluse and obese. The answer to why they withdraw > from > > > > > outdoor activities, which is the best way to get exercise and meet > > > > > people, often is a matter of not being athletic enough to compete > > > > > competitively. Since they would rather not be humiliated and pushed > > > > > around, these individuals turn their energies to alternatives where > > > > > the outcome of the game is not dependent on physical prowess or > > > > > exceptional skills. However, that does not mean they do not have > the > > > > > fire in the belly. Often the most passionate are those who have > just > > > > > competed in an online Quake deathmatch or boasted about executing > the > > > > > winning pass on Madden 2004. Their lack of participation in sports > > > > > and other outdoor activities is primarily a frustration of inability > > > > > not antipathy. > > > > > > > > > > This is where the paintball community should capitalize on these > > > > > disaffected consumers and can make inroads into the national psyche. > > > > > Because the game of paintball as it is currently constituted and the > > > > > nature of projectile weaponry greatly negates the physical advantage > > > > > of one participant over another, players can be drawn from all > > > > > backgrounds (age, gender, stature) in fielding a competitive team. > > > > > Winning in paintball depends upon the players' equipment, their > > > > > shooting skill (or lack thereof) and their team cohesion in the heat > > > > > of battle. If everyone plays as properly instructed, the game is > both > > > > > highly fun and remarkably safe as long as you can tolerate a few > welts > > > > > and bruises. > > > > > > > > > > While I am indifferent to the industry's push to market paintball as > > > > > an extreme sport, this should not be its main goal. If businesses > and > > > > > tournaments want more money, spectators, and TV coverage and players > > > > > want cheaper equipment and paints, both parties must unite to bring > in > > > > > more participants into the game, rec. play or otherwise. Why not > > > > > redirect those individuals who have turned away from the other > sports > > > > > because they weren't born athletes toward us? We should greet their > > > > > participation by preparing ourselves through the combination of > > > > > re-establishing a governing body or association, codifying a clear > set > > > > > of rules to marginalize cheating, and promoting our positive > > > > > attributes to a skeptical public (to counteract its stereotype as a > > > > > militia training ground for redneck survivalists). By following > these > > > > > steps among others, we will go a long way toward bettering the game > > > > > now and in the future. > > > > > > > > > > Too idealistic? Too hackneyed? > > > > > > > > > > Comments appreciated. > > > > > > > > > > Ciao. > > > > eh, i dont think they'll buy it. > > > > > > > > BUT if someone decided to make a Quake 3 field, mabey you'd get some > > > people > > > > off of the computers.... > > > > > > > > > > > > "garfangle" <garfangle@hotmail.com> wrote in message > > > > news:48ef815c.0309010012.3394a642@posting.google.c om... > > > > > A call to arms for the paintball community?! > > > > > > > > > > Here is an angle that I think the paintball community can run with > to > > > > > market the game as a healthy alternative to our sedentary lifestyle. > > > > > According to media reports, we are becoming a portly nation that > > > > > combined with our greater video game/computer/internet use is > creating > > > > > a society that is increasingly withdrawn from social activities. > > > > > Moreover, it is the young, especially those who either by choice or > > > > > circumstance do not participate in team sports, who are often more > > > > > likely to be recluse and obese. The answer to why they withdraw > from > > > > > outdoor activities, which is the best way to get exercise and meet > > > > > people, often is a matter of not being athletic enough to compete > > > > > competitively. Since they would rather not be humiliated and pushed > > > > > around, these individuals turn their energies to alternatives where > > > > > the outcome of the game is not dependent on physical prowess or > > > > > exceptional skills. However, that does not mean they do not have > the > > > > > fire in the belly. Often the most passionate are those who have > just > > > > > competed in an online Quake deathmatch or boasted about executing > the > > > > > winning pass on Madden 2004. Their lack of participation in sports > > > > > and other outdoor activities is primarily a frustration of inability > > > > > not antipathy. > > > > > > > > > > This is where the paintball community should capitalize on these > > > > > disaffected consumers and can make inroads into the national psyche. > > > > > Because the game of paintball as it is currently constituted and the > > > > > nature of projectile weaponry greatly negates the physical advantage > > > > > of one participant over another, players can be drawn from all > > > > > backgrounds (age, gender, stature) in fielding a competitive team. > > > > > Winning in paintball depends upon the players' equipment, their > > > > > shooting skill (or lack thereof) and their team cohesion in the heat > > > > > of battle. If everyone plays as properly instructed, the game is > both > > > > > highly fun and remarkably safe as long as you can tolerate a few > welts > > > > > and bruises. > > > > > > > > > > While I am indifferent to the industry's push to market paintball as > > > > > an extreme sport, this should not be its main goal. If businesses > and > > > > > tournaments want more money, spectators, and TV coverage and players > > > > > want cheaper equipment and paints, both parties must unite to bring > in > > > > > more participants into the game, rec. play or otherwise. Why not > > > > > redirect those individuals who have turned away from the other > sports > > > > > because they weren't born athletes toward us? We should greet their > > > > > > participation by preparing ourselves through the combination of > > > > > re-establishing a governing body or association, codifying a clear > set > > > > > of rules to marginalize cheating, and promoting our positive > > > > > attributes to a skeptical public (to counteract its stereotype as a > > > > > militia training ground for redneck survivalists). By following > these > > > > > steps among others, we will go a long way toward bettering the game > > > > > now and in the future. > > > > > > > > > > Too idealistic? Too hackneyed? > > > > > > > > > > Comments appreciated. > > > > > > > > > > Ciao. > > > > > > > > > > > > > > > > play counterstrike? > > > > www.playdust.co.uk > > > > "Tys0n" <tmatheney@frontiernet.net> wrote in message > > news:PqK4b.3010$A72.546@news01.roc.ny... > > > you forgot to copyright that......Mikey.....But that wouldnt be a bad > > idear. > > > Anything thats modeled *especially if its well done* after a popular > > > game/comic/etc would have some effect of getting ppl out of their chairs > > and > > > on hte field even if its just to play 1 tyme. And then they might lyke > the > > > game and keep playing. You could even do a scenario game after quake or > > > metroid or *insert name here* > > > > > > -Ty > > > > > > > > > "Michael Hughes" <dapaintschmuck**IZASEXYBEAST**@rcn.com> wrote in > message > > > news:bivr05$1fr$1@bob.news.rcn.net... > > > > eh, i dont think they'll buy it. > > > > > > > > BUT if someone decided to make a Quake 3 field, mabey you'd get some > > > people > > > > off of the computers.... > > > > > > > > > > > > "garfangle" <garfangle@hotmail.com> wrote in message > > > > news:48ef815c.0309010012.3394a642@posting.google.c om... > > > > > A call to arms for the paintball community?! > > > > > > > > > > Here is an angle that I think the paintball community can run with > to > > > > > market the game as a healthy alternative to our sedentary lifestyle. > > > > > According to media reports, we are becoming a portly nation that > > > > > combined with our greater video game/computer/internet use is > creating > > > > > a society that is increasingly withdrawn from social activities. > > > > > Moreover, it is the young, especially those who either by choice or > > > > > circumstance do not participate in team sports, who are often more > > > > > likely to be recluse and obese. The answer to why they withdraw > from > > > > > outdoor activities, which is the best way to get exercise and meet > > > > > people, often is a matter of not being athletic enough to compete > > > > > competitively. Since they would rather not be humiliated and pushed > > > > > around, these individuals turn their energies to alternatives where > > > > > the outcome of the game is not dependent on physical prowess or > > > > > exceptional skills. However, that does not mean they do not have > the > > > > > fire in the belly. Often the most passionate are those who have > just > > > > > competed in an online Quake deathmatch or boasted about executing > the > > > > > winning pass on Madden 2004. Their lack of participation in sports > > > > > and other outdoor activities is primarily a frustration of inability > > > > > not antipathy. > > > > > > > > > > This is where the paintball community should capitalize on these > > > > > disaffected consumers and can make inroads into the national psyche. > > > > > Because the game of paintball as it is currently constituted and the > > > > > nature of projectile weaponry greatly negates the physical advantage > > > > > of one participant over another, players can be drawn from all > > > > > backgrounds (age, gender, stature) in fielding a competitive team. > > > > > Winning in paintball depends upon the players' equipment, their > > > > > shooting skill (or lack thereof) and their team cohesion in the heat > > > > > of battle. If everyone plays as properly instructed, the game is > both > > > > > highly fun and remarkably safe as long as you can tolerate a few > welts > > > > > and bruises. > > > > > > > > > > While I am indifferent to the industry's push to market paintball as > > > > > an extreme sport, this should not be its main goal. If businesses > and > > > > > tournaments want more money, spectators, and TV coverage and players > > > > > want cheaper equipment and paints, both parties must unite to bring > in > > > > > more participants into the game, rec. play or otherwise. Why not > > > > > redirect those individuals who have turned away from the other > sports > > > > > because they weren't born athletes toward us? We should greet their > > > > > participation by preparing ourselves through the combination of > > > > > re-establishing a governing body or association, codifying a clear > set > > > > > of rules to marginalize cheating, and promoting our positive > > > > > attributes to a skeptical public (to counteract its stereotype as a > > > > > militia training ground for redneck survivalists). By following > these > > > > > steps among others, we will go a long way toward bettering the game > > > > > now and in the future. > > > > > > > > > > Too idealistic? Too hackneyed? > > > > > > > > > > Comments appreciated. > > > > > > > > > > Ciao. > > > > eh, i dont think they'll buy it. > > > > > > > > BUT if someone decided to make a Quake 3 field, mabey you'd get some > > > people > > > > off of the computers.... > > > > > > > > > > > > "garfangle" <garfangle@hotmail.com> wrote in message > > > > news:48ef815c.0309010012.3394a642@posting.google.c om... > > > > > A call to arms for the paintball community?! > > > > > > > > > > Here is an angle that I think the paintball community can run with > to > > > > > market the game as a healthy alternative to our sedentary lifestyle. > > > > > According to media reports, we are becoming a portly nation that > > > > > combined with our greater video game/computer/internet use is > creating > > > > > a society that is increasingly withdrawn from social activities. > > > > > Moreover, it is the young, especially those who either by choice or > > > > > circumstance do not participate in team sports, who are often more > > > > > likely to be recluse and obese. The answer to why they withdraw > from > > > > > outdoor activities, which is the best way to get exercise and meet > > > > > people, often is a matter of not being athletic enough to compete > > > > > competitively. Since they would rather not be humiliated and pushed > > > > > around, these individuals turn their energies to alternatives where > > > > > the outcome of the game is not dependent on physical prowess or > > > > > exceptional skills. However, that does not mean they do not have > the > > > > > fire in the belly. Often the most passionate are those who have > just > > > > > competed in an online Quake deathmatch or boasted about executing > the > > > > > winning pass on Madden 2004. Their lack of participation in sports > > > > > and other outdoor activities is primarily a frustration of inability > > > > > not antipathy. > > > > > > > > > > This is where the paintball community should capitalize on these > > > > > disaffected consumers and can make inroads into the national psyche. > > > > > Because the game of paintball as it is currently constituted and the > > > > > nature of projectile weaponry greatly negates the physical advantage > > > > > of one participant over another, players can be drawn from all > > > > > backgrounds (age, gender, stature) in fielding a competitive team. > > > > > Winning in paintball depends upon the players' equipment, their > > > > > shooting skill (or lack thereof) and their team cohesion in the heat > > > > > of battle. If everyone plays as properly instructed, the game is > both > > > > > highly fun and remarkably safe as long as you can tolerate a few > welts > > > > > and bruises. > > > > > > > > > > While I am indifferent to the industry's push to market paintball as > > > > > an extreme sport, this should not be its main goal. If businesses > and > > > > > tournaments want more money, spectators, and TV coverage and players > > > > > want cheaper equipment and paints, both parties must unite to bring > in > > > > > more participants into the game, rec. play or otherwise. Why not > > > > > redirect those individuals who have turned away from the other > sports > > > > > because they weren't born athletes toward us? We should greet their > > > > > participation by preparing ourselves through the combination of > > > > > re-establishing a governing body or association, codifying a clear > set > > > > > of rules to marginalize cheating, and promoting our positive > > > > > attributes to a skeptical public (to counteract its stereotype as a > > > > > militia training ground for redneck survivalists). By following > these > > > > > steps among others, we will go a long way toward bettering the game > > > > > now and in the future. > > > > > > > > > > Too idealistic? Too hackneyed? > > > > > > > > > > Comments appreciated. > > > > > > > > > > Ciao. > > > > > > > > > > > > > > > > > > > > > --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.512 / Virus Database: 309 - Release Date: 8/19/2003 |
|
|
|
[5] Posted by Bryan 09-01-2003, 05:07 PM |
|
Posts: n/a
|
Quote
LOL Bryan "Michael Hughes" <dapaintschmuck**IZASEXYBEAST**@rcn.com> wrote in message news:bivuh6$8uv$1@bob.news.rcn.net... > hense the DE_ series of maps would probably work best. > > I wonder if you could still skywalk.... > > > "Bryan" <brocker@krafters.net> wrote in message > news:81L4b.56658$0u4.29402@news1.central.cox.net.. . > > I would think goal oriented scenarios would go over well. Look at the > > "on-line" games that do well. Counter-strike, BF1942, Desert Combat, Quake > 3 > > CTF to name a few. I would think it would be relatively easy to create > both > > the hostage settings as well as making some sort of device to emulate a > bomb > > with the ability to "defuse" it. Lets not forget you would need more > > players, i.e. hostages to rescue and don't shoot them LOL! > > > > Bryan > > > > > > "Michael Hughes" <dapaintschmuck**IZASEXYBEAST**@rcn.com> wrote in message > > news:bivsbo$42p$1@bob.news.rcn.net... > > > play counterstrike? > > > > > > www.playdust.co.uk > > > > > > "Tys0n" <tmatheney@frontiernet.net> wrote in message > > > news:PqK4b.3010$A72.546@news01.roc.ny... > > > > you forgot to copyright that......Mikey.....But that wouldnt be a bad > > > idear. > > > > Anything thats modeled *especially if its well done* after a popular > > > > game/comic/etc would have some effect of getting ppl out of their > chairs > > > and > > > > on hte field even if its just to play 1 tyme. And then they might lyke > > the > > > > game and keep playing. You could even do a scenario game after quake > or > > > > metroid or *insert name here* > > > > > > > > -Ty > > > > > > > > > > > > "Michael Hughes" <dapaintschmuck**IZASEXYBEAST**@rcn.com> wrote in > > message > > > > news:bivr05$1fr$1@bob.news.rcn.net... > > > > > eh, i dont think they'll buy it. > > > > > > > > > > BUT if someone decided to make a Quake 3 field, mabey you'd get some > > > > people > > > > > off of the computers.... > > > > > > > > > > > > > > > "garfangle" <garfangle@hotmail.com> wrote in message > > > > > news:48ef815c.0309010012.3394a642@posting.google.c om... > > > > > > A call to arms for the paintball community?! > > > > > > > > > > > > Here is an angle that I think the paintball community can run with > > to > > > > > > market the game as a healthy alternative to our sedentary > lifestyle. > > > > > > According to media reports, we are becoming a portly nation that > > > > > > combined with our greater video game/computer/internet use is > > creating > > > > > > a society that is increasingly withdrawn from social activities. > > > > > > Moreover, it is the young, especially those who either by choice > or > > > > > > circumstance do not participate in team sports, who are often more > > > > > > likely to be recluse and obese. The answer to why they withdraw > > from > > > > > > outdoor activities, which is the best way to get exercise and meet > > > > > > people, often is a matter of not being athletic enough to compete > > > > > > competitively. Since they would rather not be humiliated and > pushed > > > > > > around, these individuals turn their energies to alternatives > where > > > > > > the outcome of the game is not dependent on physical prowess or > > > > > > exceptional skills. However, that does not mean they do not have > > the > > > > > > fire in the belly. Often the most passionate are those who have > > just > > > > > > competed in an online Quake deathmatch or boasted about executing > > the > > > > > > winning pass on Madden 2004. Their lack of participation in > sports > > > > > > and other outdoor activities is primarily a frustration of > inability > > > > > > not antipathy. > > > > > > > > > > > > This is where the paintball community should capitalize on these > > > > > > disaffected consumers and can make inroads into the national > psyche. > > > > > > Because the game of paintball as it is currently constituted and > the > > > > > > nature of projectile weaponry greatly negates the physical > advantage > > > > > > of one participant over another, players can be drawn from all > > > > > > backgrounds (age, gender, stature) in fielding a competitive team. > > > > > > Winning in paintball depends upon the players' equipment, their > > > > > > shooting skill (or lack thereof) and their team cohesion in the > heat > > > > > > of battle. If everyone plays as properly instructed, the game is > > both > > > > > > highly fun and remarkably safe as long as you can tolerate a few > > welts > > > > > > and bruises. > > > > > > > > > > > > While I am indifferent to the industry's push to market paintball > as > > > > > > an extreme sport, this should not be its main goal. If businesses > > and > > > > > > tournaments want more money, spectators, and TV coverage and > players > > > > > > want cheaper equipment and paints, both parties must unite to > bring > > in > > > > > > more participants into the game, rec. play or otherwise. Why not > > > > > > redirect those individuals who have turned away from the other > > sports > > > > > > because they weren't born athletes toward us? We should greet > their > > > > > > participation by preparing ourselves through the combination of > > > > > > re-establishing a governing body or association, codifying a clear > > set > > > > > > of rules to marginalize cheating, and promoting our positive > > > > > > attributes to a skeptical public (to counteract its stereotype as > a > > > > > > militia training ground for redneck survivalists). By following > > these > > > > > > steps among others, we will go a long way toward bettering the > game > > > > > > now and in the future. > > > > > > > > > > > > Too idealistic? Too hackneyed? > > > > > > > > > > > > Comments appreciated. > > > > > > > > > > > > Ciao. > > > > > eh, i dont think they'll buy it. > > > > > > > > > > BUT if someone decided to make a Quake 3 field, mabey you'd get some > > > > people > > > > > off of the computers.... > > > > > > > > > > > > > > > "garfangle" <garfangle@hotmail.com> wrote in message > > > > > news:48ef815c.0309010012.3394a642@posting.google.c om... > > > > > > A call to arms for the paintball community?! > > > > > > > > > > > > Here is an angle that I think the paintball community can run with > > to > > > > > > market the game as a healthy alternative to our sedentary > lifestyle. > > > > > > According to media reports, we are becoming a portly nation that > > > > > > combined with our greater video game/computer/internet use is > > creating > > > > > > a society that is increasingly withdrawn from social activities. > > > > > > Moreover, it is the young, especially those who either by choice > or > > > > > > circumstance do not participate in team sports, who are often more > > > > > > likely to be recluse and obese. The answer to why they withdraw > > from > > > > > > outdoor activities, which is the best way to get exercise and meet > > > > > > people, often is a matter of not being athletic enough to compete > > > > > > competitively. Since they would rather not be humiliated and > pushed > > > > > > around, these individuals turn their energies to alternatives > where > > > > > > the outcome of the game is not dependent on physical prowess or > > > > > > exceptional skills. However, that does not mean they do not have > > the > > > > > > fire in the belly. Often the most passionate are those who have > > just > > > > > > competed in an online Quake deathmatch or boasted about executing > > the > > > > > > winning pass on Madden 2004. Their lack of participation in > sports > > > > > > and other outdoor activities is primarily a frustration of > inability > > > > > > not antipathy. > > > > > > > > > > > > This is where the paintball community should capitalize on these > > > > > > disaffected consumers and can make inroads into the national > psyche. > > > > > > Because the game of paintball as it is currently constituted and > the > > > > > > nature of projectile weaponry greatly negates the physical > advantage > > > > > > of one participant over another, players can be drawn from all > > > > > > backgrounds (age, gender, stature) in fielding a competitive team. > > > > > > Winning in paintball depends upon the players' equipment, their > > > > > > shooting skill (or lack thereof) and their team cohesion in the > heat > > > > > > of battle. If everyone plays as properly instructed, the game is > > both > > > > > > highly fun and remarkably safe as long as you can tolerate a few > > welts > > > > > > and bruises. > > > > > > > > > > > > While I am indifferent to the industry's push to market paintball > as > > > > > > an extreme sport, this should not be its main goal. If businesses > > and > > > > > > tournaments want more money, spectators, and TV coverage and > players > > > > > > want cheaper equipment and paints, both parties must unite to > bring > > in > > > > > > more participants into the game, rec. play or otherwise. Why not > > > > > > redirect those individuals who have turned away from the other > > sports > > > > > > because they weren't born athletes toward us? We should greet > their > > > > > > > > participation by preparing ourselves through the combination of > > > > > > re-establishing a governing body or association, codifying a clear > > set > > > > > > of rules to marginalize cheating, and promoting our positive > > > > > > attributes to a skeptical public (to counteract its stereotype as > a > > > > > > militia training ground for redneck survivalists). By following > > these > > > > > > steps among others, we will go a long way toward bettering the > game > > > > > > now and in the future. > > > > > > > > > > > > Too idealistic? Too hackneyed? > > > > > > > > > > > > Comments appreciated. > > > > > > > > > > > > Ciao. > > > > > > > > > > > > > > > > > > > > > play counterstrike? > > > > > > www.playdust.co.uk > > > > > > "Tys0n" <tmatheney@frontiernet.net> wrote in message > > > news:PqK4b.3010$A72.546@news01.roc.ny... > > > > you forgot to copyright that......Mikey.....But that wouldnt be a bad > > > idear. > > > > Anything thats modeled *especially if its well done* after a popular > > > > game/comic/etc would have some effect of getting ppl out of their > chairs > > > and > > > > on hte field even if its just to play 1 tyme. And then they might lyke > > the > > > > game and keep playing. You could even do a scenario game after quake > or > > > > metroid or *insert name here* > > > > > > > > -Ty > > > > > > > > > > > > "Michael Hughes" <dapaintschmuck**IZASEXYBEAST**@rcn.com> wrote in > > message > > > > news:bivr05$1fr$1@bob.news.rcn.net... > > > > > eh, i dont think they'll buy it. > > > > > > > > > > BUT if someone decided to make a Quake 3 field, mabey you'd get some > > > > people > > > > > off of the computers.... > > > > > > > > > > > > > > > "garfangle" <garfangle@hotmail.com> wrote in message > > > > > news:48ef815c.0309010012.3394a642@posting.google.c om... > > > > > > A call to arms for the paintball community?! > > > > > > > > > > > > Here is an angle that I think the paintball community can run with > > to > > > > > > market the game as a healthy alternative to our sedentary > lifestyle. > > > > > > According to media reports, we are becoming a portly nation that > > > > > > combined with our greater video game/computer/internet use is > > creating > > > > > > a society that is increasingly withdrawn from social activities. > > > > > > Moreover, it is the young, especially those who either by choice > or > > > > > > circumstance do not participate in team sports, who are often more > > > > > > likely to be recluse and obese. The answer to why they withdraw > > from > > > > > > outdoor activities, which is the best way to get exercise and meet > > > > > > people, often is a matter of not being athletic enough to compete > > > > > > competitively. Since they would rather not be humiliated and > pushed > > > > > > around, these individuals turn their energies to alternatives > where > > > > > > the outcome of the game is not dependent on physical prowess or > > > > > > exceptional skills. However, that does not mean they do not have > > the > > > > > > fire in the belly. Often the most passionate are those who have > > just > > > > > > competed in an online Quake deathmatch or boasted about executing > > the > > > > > > winning pass on Madden 2004. Their lack of participation in > sports > > > > > > and other outdoor activities is primarily a frustration of > inability > > > > > > not antipathy. > > > > > > > > > > > > This is where the paintball community should capitalize on these > > > > > > disaffected consumers and can make inroads into the national > psyche. > > > > > > Because the game of paintball as it is currently constituted and > the > > > > > > nature of projectile weaponry greatly negates the physical > advantage > > > > > > of one participant over another, players can be drawn from all > > > > > > backgrounds (age, gender, stature) in fielding a competitive team. > > > > > > Winning in paintball depends upon the players' equipment, their > > > > > > shooting skill (or lack thereof) and their team cohesion in the > heat > > > > > > of battle. If everyone plays as properly instructed, the game is > > both > > > > > > highly fun and remarkably safe as long as you can tolerate a few > > welts > > > > > > and bruises. > > > > > > > > > > > > While I am indifferent to the industry's push to market paintball > as > > > > > > an extreme sport, this should not be its main goal. If businesses > > and > > > > > > tournaments want more money, spectators, and TV coverage and > players > > > > > > want cheaper equipment and paints, both parties must unite to > bring > > in > > > > > > more participants into the game, rec. play or otherwise. Why not > > > > > > redirect those individuals who have turned away from the other > > sports > > > > > > because they weren't born athletes toward us? We should greet > their > > > > > > participation by preparing ourselves through the combination of > > > > > > re-establishing a governing body or association, codifying a clear > > set > > > > > > of rules to marginalize cheating, and promoting our positive > > > > > > attributes to a skeptical public (to counteract its stereotype as > a > > > > > > militia training ground for redneck survivalists). By following > > these |