Oh come the **** on Jeff, breathin through the mouth again... <G> ATTACK
AND DEFEND, what ISN"T war like about that!
Jeff, I agree with most of your comments below, including the chain of
command bit, ( even though we sometimes declare a chain of command, ) I
like to keep it light when I play, that way everyone, including the guys on
the other team come off the field smiling.
Ok, how this, SOME games or fields play in enviroments, or in such a way to
represent combat situations on a simulated or light level.
Cheers
Dan
"Jeff Goslin" <autockr@comcast.net> wrote in message
news:7lWdnbNVy9vu0pKiU-KYgg@comcast.com...
> "Daniel Martin" <dwmartin@idirect.com> wrote in message
> news:vgs5604s3e7j2e@corp.supernews.com...
> > Well Jeff, EVERY incantation of the game that I have played, both
> commercial
> > and renagade has had at least one, if not all simulated war scenarios. I
> > might add my first games was approximately 16 years ago ( not pulling
the
> "I
> > know more cuz I played longer", just a historical reference) and in
that
> > time, bothe indoor and outdoor war and cqb battles are and have always
> been
> > a main stay . Therefore one can, and must conclude that paintbal has
been,
> > and still is a wargame. The marketing of it tells the story. I literaly
>
> We play a standard set of games to start the day at our field, 2 games
each
> of Capture the Flag, Elimination, Center Flag and Attack & Defend. What
> exactly is warlike about those games? CTF and CF are obviously not
warlike
> in and of themselves. Elimination and A&D could possibly be deemed
> "warlike", but only if warlike consequences are implemented. The whole
key
> to the determination of whether or not paintball is a wargame lies in the
> representation of war within the rules of the game.
>
> I think one of the key elements is that there is no command structure
> involved. At *BEST*, in a standard recreational game, one person *MIGHT*
> stand up and give some broad guidelines(you guys go there, you guys go
here,
> we'll go over there, and try to get their flag, ok?) but beyond that,
> everyone is typically on their own. If someone with more experience says
to
> someone with less experience that they should do a certain thing, the
other
> person is just as likely to tell the asker to **** off as they are to
> actually do what they are told. In a wargame, there are objectives,
people
> who are directly moving on the objectives, people who are supporting those
> people, and supporting the supporters, and so on. There are noted
> consequences for being hit, there are structures for such things.
>
> Paintball is a game where some people get together and have a good time
> shooting each other with balls of paint, nothing more. To ascribe more to
> it is to take the game to a level that many people do not intend for the
> sport.
>
> --
> Jeff Goslin - MCSD
> It's not a god complex when you're always right
> http://www.goslin.info
>
>
>
>